Indie Tabletop Studio
Tabletop tools that get out of your way.
We're Purple Cat Games. We're building an unannounced virtual tabletop obsessed with the things that actually make a session sing — fast prep, calm play, and a UI that never makes the GM apologize.
Built by a 22-year software veteran who has run too many sessions to count.
What we're building
A VTT designed around the table, not the demo reel.
Every feature exists because a real session needed it.
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Prep in minutes, not weekends.
Drop in a map, sketch encounters, and the platform handles the bookkeeping while you focus on the story.
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A UI your players forget is there.
Token movement, dice, sheets — all one tap away, none of them shouting for attention.
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Rules-light, system-friendly.
We don't pick your ruleset. Bring 5e, System 8, PbtA, or your own homebrew; the table adapts.
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Built-in dice you can trust.
Cryptographic rolls, full audit trail, and physical-dice mode for the tactile crowd.
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Ethical AI assists, never replaces.
Optional helpers summarize, suggest, and search — your players' words and your prep stay yours.
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Local-first, cloud-optional.
Run a session offline at the cabin, sync when you're back on Wi-Fi.
Our AI Pledge
AI should smooth the table, not flatten it.
We use AI where it genuinely helps — summarizing a long session, finding a half-remembered NPC, suggesting a name when you're stuck. We don't train on your campaigns. We don't generate art for our published products. We tell you, in plain language, whenever an assist is at work.
The Wider Universe
A studio, not a single app.
The VTT is the table. These are the games we want to play on it.
- In development
System 8
A FOSS 5e-alike with familiar bones and sharper edges. Open license, community contributions welcome.
- Coming soon
Campaign Settings
Original worlds shipped with battle-ready VTT assets. First reveal teased later this year.
- Planned
DM's Workshop
Toolkits for the prep loop — encounter builders, NPC generators, session recap helpers.
From the workshop
Build notes, design diaries, play reports.
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Studio
Why we're building yet another VTT
There are good VTTs. There isn't one that feels designed for the GM in the chair. Here's our why.
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Engineering
Notes on rolling dice you can prove
A short tour of the cryptographic dice pipeline behind every roll, and why it matters at the table.
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Design
What System 8 owes to OSR
The design tensions behind a 5e-alike that wants to feel lighter, faster, and more remixable.